swift generate random number
let randomInt = Int.random(in: 0..<6)
let randomDouble = Double.random(in: 2.71828...3.14159)
let randomBool = Bool.random()
swift generate random number
let randomInt = Int.random(in: 0..<6)
let randomDouble = Double.random(in: 2.71828...3.14159)
let randomBool = Bool.random()
shuffle array swift
var numbers = [1, 2, 3, 4]
numbers.shuffle()
// numbers == [3, 2, 1, 4]
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