Answers for "using another script unity"

C#
7

how to reference function in unity

public GameObject myObject; //make ref. in inspector window

myObject.GetComponent<MyScript>().MyFunction();
Posted by: Guest on June-27-2020
1

reference to another script unity

SomeScript script = GetComponent<SomeScript>();
// alternatively, just make it a field:
[SerializeField] protected SomeScript script;
Posted by: Guest on April-20-2021

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