transform child
using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour
{
public Transform meeple;
public GameObject grandChild; public void Example()
{
//Assigns the transform of the first child of the Game Object this script is attached to.
meeple = this.gameObject.transform.GetChild(0); //Assigns the first child of the first child of the Game Object this script is attached to.
grandChild = this.gameObject.transform.GetChild(0).GetChild(0).gameObject;
}
}