How do i destroy a prefab without the error?
//You could try making a copy
public GameObject example;
GameObject exampleCopy = example
Instantiate(exampleCopy, //wherever you want)
Destroy(exampleCopy)
How do i destroy a prefab without the error?
//You could try making a copy
public GameObject example;
GameObject exampleCopy = example
Instantiate(exampleCopy, //wherever you want)
Destroy(exampleCopy)
c++ in unity
I would recommend you to use/learn c# for unity. Its way easier.
Else I recommend you to do it with the Unreal Engine 5.
how do i limit the amount of prefabs in unity using c# script
int maxEnemy = 50; int enemyCount = 0; void Spawn() { if(enemyCount >= maxEnemy) return; // Instantiate enemyCount++; }
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