unity click object
void OnMouseDown()
{
// this object was clicked - do something
Destroy (this.gameObject);
}
unity click object
void OnMouseDown()
{
// this object was clicked - do something
Destroy (this.gameObject);
}
Button onClick Listener in unity C#
using UnityEngine;
using UnityEngine.UI;
using System.Collections;public class ClickExample : MonoBehaviour
{
public Button yourButton; void Start()
{
Button btn = yourButton.GetComponent<Button>();
btn.onClick.AddListener(TaskOnClick);
} void TaskOnClick()
{
Debug.Log("You have clicked the button!");
}
}
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