call function from another script unity
void Start()
{
ClickToMove = FindObjectOfType<ClickToMoveScript>();
ClickToMove.PlayWoodCuttingAnim();
}
call function from another script unity
void Start()
{
ClickToMove = FindObjectOfType<ClickToMoveScript>();
ClickToMove.PlayWoodCuttingAnim();
}
how to call a function that other scripts can access in unity
void Start()
{
method.Add <function>().getMethodType("UnderMoved") = false;
}
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