Answers for "run a function every second from update unity"

C#
1

unity call function on update once per second

float elapsedTime;
float timeLimit = 0.1f;

private void Update()
{
    elapsedTime += Time.deltaTime;
    if (elapsedTime >= timeLimit)
    {
        elapsedTime = 0;
        //Rest of your code or function call goes here
    }
}
Posted by: Guest on March-24-2021

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