Answers for "unity c# create a script object with another script"

C#
2

reference to another script unity

SomeScript script = GetComponent<SomeScript>();
// alternatively, just make it a field:
[SerializeField] protected SomeScript script;
Posted by: Guest on April-20-2021

Code answers related to "unity c# create a script object with another script"

C# Answers by Framework

Browse Popular Code Answers by Language