unity round to x decimals
using System;
int decimalPlaces = 4;
float number = 10.335577f;
Debug.Log(Math.Round(number, decimalPlaces));
//Output: 10.3356
unity round to x decimals
using System;
int decimalPlaces = 4;
float number = 10.335577f;
Debug.Log(Math.Round(number, decimalPlaces));
//Output: 10.3356
unity round float to nearest 10
//int
int sayi;
int = ((int)(((int)(sayi/10))*10));
//float
float sayi;
sayi = ((float)(((int)(sayi/10))*10));
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