FileSystemEventHandler raised twice
private bool IsExecuting { get; set; } private void OnChanged(object sender, FileSystemEventArgs e) { if (!IsExecuting) { IsExecuting = true; // rest of your code IsExecuting = false; } }
FileSystemEventHandler raised twice
private bool IsExecuting { get; set; } private void OnChanged(object sender, FileSystemEventArgs e) { if (!IsExecuting) { IsExecuting = true; // rest of your code IsExecuting = false; } }
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