Answers for "abstraction class"

6

abstraction in java

Abstraction is defined as hiding internal implementation and showing only 
necessary information.
// abstract class
abstract class Addition
{
   // abstract methods
   public abstract int addTwoNumbers(int number1, int number2);
   public abstract int addFourNumbers(int number1, int number2, int number3, int number4);
   // non-abstract method
   public void printValues()
   {
      System.out.println("abstract class printValues() method");
   }
}
class AbstractMethodExample extends Addition
{
   public int addTwoNumbers(int number1, int number2)
   {
      return number1 + number2;
   }
   public int addFourNumbers(int number1, int number2, int number3, int number4)
   {
      return number1 + number2 + number3 + number4;
   }
   public static void main(String[] args)
   {
      Addition add = new AbstractMethodExample();
      System.out.println(add.addTwoNumbers(6, 6));
      System.out.println(add.addFourNumbers(8, 8, 3, 2));
      add.printValues();
   }
}
Posted by: Guest on October-23-2020
2

abstraction class

Sometimes we may come across a situation
where we cannot provide implementation to
all the methods in a class. We want to leave the 
implementation to a class that extends it.
  In that case we declare a class
as abstract by using abstract keyword on method
signature.In my framework I have created my
PageBase class as super
class of the all page classes. 
I have collected all common elements
and functions into PageBase class and
all other page classes extent PageBase class.
By doing so, I don't have to locate very
common WebElements and it provides
reusability in my framework.
Also
1)Abstract classes cannot be instantiated
2)An abstarct classes contains abstract method,
concrete methods or both.
3)Any class which extends abstarct class must
  override all methods of abstract class
4)An abstarct class can contain either
  0 or more abstract method.
Posted by: Guest on January-05-2021
0

method abstraction

// Method abstraction is the practice of reducing inter-dependency between methods.  
 // The following is an unreasonably simple example, but the point stands: 
 // don't make the person on the other side of your function do more work 
 // than they need to.  Include all necessary data transformations in your 
 // methods as is.  For instance, take method GetAreaOfCircle: 

 // Good practice: 
float GetAreaOfCircle(float radius) {
	return 3.14f * radius * radius;
}
int main() {
	printf("%d", GetAreaOfCircle(3.0f));
    getch();
    return 0;
}

 // Bad practice: 
float GetAreaOfCircle(float radius) {
	return radius * radius;
}
int main() {
	float area = 3.14f * GetAreaOfCircle(3.0f);
	printf("%d", );
    getch();
    return 0;
}
Posted by: Guest on December-30-2020

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