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convert

import edu.princeton.cs.algs4.CollisionSystem;
import edu.princeton.cs.algs4.Particle;
import edu.princeton.cs.algs4.StdDraw;
public class TestAlgs4 {
    public static void main(String[] args) {
        int n = 20;  // number of particles (default 20)
        if (args.length == 1) {
            n = Integer.parseInt(args[0]);
        }
        // enable double buffering to support animations
        StdDraw.enableDoubleBuffering();
        // create the n particles
        Particle[] particles = new Particle[n];
        for (int i = 0; i < n; i++) {
            particles[i] = new Particle();}
        // simulate the system
        CollisionSystem system = new CollisionSystem(particles);
        system.simulate(Double.POSITIVE_INFINITY);
    }
}
Posted by: Guest on September-26-2021

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