three.js sphere
const geometry = new THREE.SphereGeometry(5, 32, 32); // (radius, widthSegments, heightSegments)
const material = new THREE.MeshBasicMaterial( {color: 0xffff00} );
const sphere = new THREE.Mesh(geometry, material);
scene.add(sphere);
three.js sphere
const geometry = new THREE.SphereGeometry(5, 32, 32); // (radius, widthSegments, heightSegments)
const material = new THREE.MeshBasicMaterial( {color: 0xffff00} );
const sphere = new THREE.Mesh(geometry, material);
scene.add(sphere);
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