javascript time execution
var t0 = performance.now();
doSomething(); // <---- The function you're measuring time for
var t1 = performance.now();
console.log("Call to doSomething took " + (t1 - t0) + " milliseconds.");
javascript time execution
var t0 = performance.now();
doSomething(); // <---- The function you're measuring time for
var t1 = performance.now();
console.log("Call to doSomething took " + (t1 - t0) + " milliseconds.");
timer in javascript
//single event i.e. alarm, time in milliseconds
var timeout = setTimeout(function(){yourFunction()},10000);
//repeated events, gap in milliseconds
var interval = setInterval(function(){yourFunction()},1000);
JavaScript Time
<html>
<head>
<title>JavaScript setHours Method</title>
</head>
<body>
<script>
var dt = new Date();
dt.setHours( dt.getHours() + 2 );
document.write( dt );
</script>
</body>
</html>
javascript time script
var start = new Date();
//do some think that takes a while here
var runTime = new Date() - start;
console.log("Script took:"+runTime+" Milliseconds to run");
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