set img src using javascript
document.getElementById("imageid").src="../template/save.png";
set img src using javascript
document.getElementById("imageid").src="../template/save.png";
show image javascript
HTML:
<img id="theImage" src="yourImage.png">
<a id="showImage">Show image</a>
JavaScript:
document.getElementById("showImage").onclick = function() {
document.getElementById("theImage").style.visibility = "visible";
}
CSS:
#theImage { visibility: hidden; }
show image javascript
JS:
function setImageVisible(id, visible) {
var img = document.getElementById(id);
img.style.visibility = (visible ? 'visible' : 'hidden');
}
HTML:
<img id="myImageId" src="yourImage.png">
Then, your links would be:
<a href="javascript:setImageVisible('myImageId', true)">show image</a>
<a href="javascript:setImageVisible('myImageId', false)">hide image</a>
CSS:
#theImage { visibility: hidden; }
js load img
var elements = [];
function loaded(){
console.log("you have loaded an image");
}
CreateFileFrom("your/dir/here/img.png");
function CreateFileFrom(dir){
/* defining runtime variables */
var extension = dir.split('.').pop();
var keys = {"png":"IMG","jpg":"IMG","jpeg":"IMG",
"js":"SCRIPT","json":"SCRIPT",
"mp3":"AUDIO","wav":"AUDIO"};
var obj = document.createElement(keys[extension]) || {};
obj.src = dir;
/* onload function called when the resource is loaded */
obj.onload = (e) => {
elements.push(e.path[0]);
loaded()
}
/* make sure that the data is compitable */
if(keys[extension]==null){console.error("not supported media type "+extension);return;}
}
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