random int between two numbers javascript
// Between any two numbers
Math.floor(Math.random() * (max - min + 1)) + min;
// Between 0 and max
Math.floor(Math.random() * (max + 1));
// Between 1 and max
Math.floor(Math.random() * max) + 1;
random int between two numbers javascript
// Between any two numbers
Math.floor(Math.random() * (max - min + 1)) + min;
// Between 0 and max
Math.floor(Math.random() * (max + 1));
// Between 1 and max
Math.floor(Math.random() * max) + 1;
js difference between two numbers
var difference = function (a, b) { return Math.abs(a - b); }
javascript generate a random number between two numbers thats not 1
function randomInRange(min, max)
{
return Math.floor(Math.random() * (max - min + 1) + min);
}
generate random number between two numbers javascript
Math.floor(Math.random() * (max - min + 1)) + min;
// Between 0 and max
Math.floor(Math.random() * (max + 1));
// Between 1 and max
Math.floor(Math.random() * max) + 1;
generate random whole number between 2 javascript
/**
* Returns a random number between min (inclusive) and max (exclusive)
*/
function getRandomArbitrary(min, max) {
return Math.random() * (max - min) + min;
}
/**
* Returns a random integer between min (inclusive) and max (inclusive).
* The value is no lower than min (or the next integer greater than min
* if min isn't an integer) and no greater than max (or the next integer
* lower than max if max isn't an integer).
* Using Math.round() will give you a non-uniform distribution!
*/
function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
}
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