js random int
function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
}
js random int
function getRandomInt(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
}
js random
Math.floor(Math.random() * 10) + 1 // Random number Between 1 and 10
// First Math.random give us a random number between 0 and 0,99999
// The we multiply it by 10
// And we round dow with Math.floor
// We add 1 so the result will never be 0
// Another Example:
h.floor(Math.random() * 20) + 10 // Random number Between 10 and 20
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