clear canvas for redrawing
//Given that canvas is a canvas element or an OffscreenCanvas object,
const context = canvas.getContext('2d');
context.clearRect(0, 0, canvas.width, canvas.height);
clear canvas for redrawing
//Given that canvas is a canvas element or an OffscreenCanvas object,
const context = canvas.getContext('2d');
context.clearRect(0, 0, canvas.width, canvas.height);
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