priority_queue
std::priority_queue<int, std::vector<int>, std::greater<int>>
priority_queue
std::priority_queue<int, std::vector<int>, std::greater<int>>
priority queue stl
#include<iostream>
#include<queue>
#include<algorithm>
using namespace std;
int main()
{
priority_queue<int>pq;
int n=5;
while(n--)
{
int val;
cout<<"enter the value you want to insert:"<<endl;
cin>>val;
pq.push(val);
}
priority_queue<int>p;
p.push(100);
p.push(1000);
p.push(3000);
p.push(5000);
pq.swap(p);
while(!pq.empty())
{
cout<<pq.top()<<" ";
pq.pop();
}
return 0;
}
priority queue
function PriorityQueue() {
this.collection = [];
this.printCollection = function () {
console.log(this.collection);
};
// Only change code below this line
this.enqueue = function (newitem) {
if (this.isEmpty()) {
return this.collection.push(newitem);
}
this.collection = this.collection.reverse();
var found_index = this.collection.findIndex(function (item) {
return newitem[1] >= item[1];
});
if (found_index === -1) {
this.collection.push(newitem);
} else {
this.collection.splice(found_index, 0, newitem);
}
this.collection = this.collection.reverse();
};
this.dequeue = function () {
if (!this.isEmpty()) {
return this.collection.shift()[0];
} else {
return "The queue is empty.";
}
};
this.size = function () {
return this.collection.length;
};
this.front = function () {
return this.collection[0][0];
};
this.isEmpty = function () {
return this.size() > 0 ? false : true;
};
// Only change code above this line
}
priority
Defect priority is the amount of urgency
to fixing that defect. Has fast bug has
to be fixed. We were discussing in grooming meeting.
Developers and PO determines the level of priority
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