math.random and clone
local Children = game.ReplicatedStorage:GetChildren()
local AmountOfChildren = #Children
local RandomPositionInArray = math.random(1, AmountOfChildren)
local RandomChild = Children[RandomPositionInArray]
math.random and clone
local Children = game.ReplicatedStorage:GetChildren()
local AmountOfChildren = #Children
local RandomPositionInArray = math.random(1, AmountOfChildren)
local RandomChild = Children[RandomPositionInArray]
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