check if player is in group
game.Players.PlayerAdded:Connect(function(newPlayer)
if newPlayer:IsInGroup(0) then -- Change "0" With Group ID
print "Player is in Group!"
end
end)
check if player is in group
game.Players.PlayerAdded:Connect(function(newPlayer)
if newPlayer:IsInGroup(0) then -- Change "0" With Group ID
print "Player is in Group!"
end
end)
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