roblox lua scripts
local lowrange = 1
local maxrange = 10
local ranges = [lowrange, maxrange]
for number=1, maxrange do
print(number)
wait()
end
roblox lua scripts
local lowrange = 1
local maxrange = 10
local ranges = [lowrange, maxrange]
for number=1, maxrange do
print(number)
wait()
end
lua roblox
local function testFunc() -- Here, the built-in wait function is overwritten with a number wait = 1 print(wait)end testFunc() -- This will now trigger a runtime errorwait(1)
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