pygame color picker
from hooman import Hooman
import pygame
window_width, window_height = 500, 500
hapi = Hooman(window_width, window_height)
slider_options = {"value_range": [0, 255]}
r_slider = hapi.slider(50, 300, 400, 10, slider_options)
g_slider = hapi.slider(50, 330, 400, 10, slider_options)
b_slider = hapi.slider(50, 360, 400, 10, slider_options)
while hapi.is_running:
bg_col = (r_slider.value(), g_slider.value(), b_slider.value())
hapi.background(bg_col)
r_slider.update()
g_slider.update()
b_slider.update()
hapi.fill(hapi.color["black"])
r_text = "r:{}".format(r_slider.value())
hapi.text(r_text, 50, 280)
g_text = "g:{}".format(g_slider.value())
hapi.text(g_text, 50, 310)
b_text = "b:{}".format(b_slider.value())
hapi.text(b_text, 50, 340)
hapi.flip_display()
hapi.event_loop()
pygame.quit()