python libraries for game development
import pygame
pygame.init()
win = pygame.display.set_mode((500,500))
pygame.display.set_caption("First Game")
x = 50
y = 50
width = 40
height = 60
vel = 5
run = True
while run:
pygame.time.delay(100) # This will delay the game the given amount of milliseconds. In our casee 0.1 seconds will be the delay
for event in pygame.event.get(): # This will loop through a list of any keyboard or mouse events.
if event.type == pygame.QUIT: # Checks if the red button in the corner of the window is clicked
run = False # Ends the game loop
pygame.quit() # If we exit the loop this will execute and close our game