pygame object moving code
def update(self):
pressed_keys = pygame.key.get_pressed()
#if pressed_keys[K_UP]:
#self.rect.move_ip(0, -5)
#if pressed_keys[K_DOWN]:
#self.rect.move_ip(0,5)
if self.rect.left > 0:
if pressed_keys[K_LEFT]:
self.rect.move_ip(-5, 0)
if self.rect.right < SCREEN_WIDTH:
if pressed_keys[K_RIGHT]:
self.rect.move_ip(5, 0)