audioplayer python
from audioplayer import AudioPlayer
# Playback stops when the object is destroyed (GC'ed), so save a reference to the object for non-blocking playback.
AudioPlayer("path/to/somemusic.mp3").play(block=True)
audioplayer python
from audioplayer import AudioPlayer
# Playback stops when the object is destroyed (GC'ed), so save a reference to the object for non-blocking playback.
AudioPlayer("path/to/somemusic.mp3").play(block=True)
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