pygame draw circle
window = pygame.display.set_mode(300, 300)
colour = (0,0,255) #green
circle_x_&_y = (150, 50)
circle_radius = 12
border_width = 0 #0 = filled circle
pygame.draw.circle(window, colour, circle_x_&_y, circle_radius, border_width)
pygame draw circle
window = pygame.display.set_mode(300, 300)
colour = (0,0,255) #green
circle_x_&_y = (150, 50)
circle_radius = 12
border_width = 0 #0 = filled circle
pygame.draw.circle(window, colour, circle_x_&_y, circle_radius, border_width)
pygame circle
circle(surface, color, center, radius)
pygame draw rect syntax
pygame.draw.rect(SURFACE, RGB_COLOR, (X, Y, WIDTH, HEIGHT))
pygame.draw.rect()
gameDisplay = pygame.display.set_mode((width,height))
bright_blue =(0,255,255)
# draw rectangle
pygame.draw.rect(gameDisplay, bright_blue ,(611,473,100,50))
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