pygame draw circle
window = pygame.display.set_mode(300, 300)
colour = (0,0,255) #green
circle_x_&_y = (150, 50)
circle_radius = 12
border_width = 0 #0 = filled circle
pygame.draw.circle(window, colour, circle_x_&_y, circle_radius, border_width)
pygame draw circle
window = pygame.display.set_mode(300, 300)
colour = (0,0,255) #green
circle_x_&_y = (150, 50)
circle_radius = 12
border_width = 0 #0 = filled circle
pygame.draw.circle(window, colour, circle_x_&_y, circle_radius, border_width)
pygame how to draw square
#Importing the library
import pygame
# Initializing Pygame
pygame.init()
# Initializing screen
screen = pygame.display.set_mode((400,300))
# Initialing Color
color = (255,0,0)
# Drawing Rectangle
pygame.draw.rect(screen, color, pygame.Rect(30, 30, 60, 60))
pygame.display.flip()
how to make a rectangle in pygame
# make the x position, y position, width and the height of the rectangle
x_pos = 20
y_pos = 20
width = 50
height = 50
# make the rectangle variable
rectangle = pygame.Rect(x_pos, y_pos, width, height)
# now add this to a surface, add a colour and the rectangle and make it a function
def make_rect():
pygame.draw.rect(surface, (RGB colour in this tuple), rectangle)
# after this add it to your infinite loop
run = True
while run:
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
make_rect()
pygame.display.update()
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