Answers for "how to make calculator with python"

7

simple python calculator

#Store number variables for the two numbers

num1 = input('Enter first number: ')
num2 = input('Enter second number: ')

#the sum of the two numbers variable
sum = float(num1) + float(num2)
sum2 = float(num1) - float(num2)
sum3 = float(num1) * float(num2)
sum4 = float(num1) / float(num2)

#what operator to use
choice = input('Enter an operator, + = addition, - = subtraction, * = multiplication and / = division: ')
#different sums based on the operators
if choice == '+':
  print('The sum of {0} and {1} is {2}'.format(num1, num2, sum))

  if choice == '-':
    print('The sum of {0} and {1} is {2}'.format(num1, num2, sum2))

if choice == '*':
    print('The sum of {0} and {1} is {2}'.format(num1, num2, sum3))

if choice == '/':
    print('The sum of {0} and {1} is {2}'.format(num1, num2, sum4))
Posted by: Guest on October-29-2020
1

create calculator in python

from tkinter import *
import random
import time

def btnClick(numbers):
	global operator
	operator = operator + str(numbers)
	text_Input.set(operator)

def bcd():
	global operator
	operator = ""
	text_Input.set("")

def bei():
	global operator
	sumup = str(eval(operator))
	text_Input.set(sumup)
	operator = sumup


root = Tk()
root.title("Calculator")
root.resizable(False, False)

operator = ""
text_Input = StringVar()

#AnsShow
textDisplay = Entry(root, font = ('arial', 20, 'bold'), textvariable = text_Input, bd = 30, insertwidth = 4, bg = "red", justify = 'right')
textDisplay.grid(columnspan = 4)

#button
btn7 = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "7", command = lambda:btnClick(7)).grid(row = 1, column = 0)

btn8 = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "8", command = lambda:btnClick(8)).grid(row = 1, column = 1)

btn9 = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "9", command = lambda:btnClick(9)).grid(row = 1, column = 2)

Add = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "+", command = lambda:btnClick("+")).grid(row = 1, column = 3)

#============================================================================================================================#
btn4 = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "4", command = lambda:btnClick(4)).grid(row = 2, column = 0)

btn5 = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "5", command = lambda:btnClick(5)).grid(row = 2, column = 1)

btn6 = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "6", command = lambda:btnClick(6)).grid(row = 2, column = 2)

Sub = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "-", command = lambda:btnClick("-")).grid(row = 2, column = 3)

#===============================================================================================================================#
btn1 = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "1", command = lambda:btnClick(1)).grid(row = 3, column = 0)

btn2 = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "2", command = lambda:btnClick(2)).grid(row = 3, column = 1)

btn3 = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "3", command = lambda:btnClick(3)).grid(row = 3, column = 2)

Multiply = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "*", command = lambda:btnClick("*")).grid(row = 3, column = 3)

#==================================================================================================================================#
btn0 = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "0", command = lambda:btnClick(0)).grid(row = 4, column = 0)

equal = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "=", command = bei).grid(row = 4, column = 1)

divide = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "/", command = lambda:btnClick("/")).grid(row = 4, column = 2)

clear = Button(root, padx = 16, bd = 8, fg = "black", bg = "red", font = ('arial', 20, 'bold'), text = "c", command = bcd).grid(row = 4, column = 3)

root.mainloop()
Posted by: Guest on August-17-2021
1

calculator in python

# try to run this in repl.it to get the better experience

from replit import clear
# from art import logo

def add(n1, n2):
  return n1 + n2

def subtract(n1, n2):
  return n1 - n2

def multiply(n1, n2):
  return n1 * n2

def divide(n1, n2):
  return n1 / n2

operations = {
  "+": add,
  "-": subtract,
  "*": multiply,
  "/": divide
}

def calculator():
  print(logo)

  num1 = float(input("What's the first number?: "))
  for symbol in operations:
    print(symbol)
  should_continue = True
 
  while should_continue:
    operation_symbol = input("Pick an operation: ")
    num2 = float(input("What's the next number?: "))
    calculation_function = operations[operation_symbol]
    answer = calculation_function(num1, num2)
    print(f"{num1} {operation_symbol} {num2} = {answer}")

    if input(f"Type 'y' to continue calculating with {answer}, or type 'n' to start a new calculation: ") == 'y':
      num1 = answer
    else:
      should_continue = False
      clear()
      calculator()

calculator()
Posted by: Guest on November-22-2020

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