pygame get if button is released
for event in pygame.event.get() :
if event.type == pygame.KEYDOWN :
if event.key == pygame.K_SPACE :
print "Space bar pressed down."
pygame get if button is released
for event in pygame.event.get() :
if event.type == pygame.KEYDOWN :
if event.key == pygame.K_SPACE :
print "Space bar pressed down."
pygame holding a button down
while running:
keys = key.get_pressed()
if keys[K_DOWN]:
print "DOWN"
for e in event.get():
pass
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