pygame holding a button down
while running:
keys = key.get_pressed()
if keys[K_DOWN]:
print "DOWN"
for e in event.get():
pass
pygame holding a button down
while running:
keys = key.get_pressed()
if keys[K_DOWN]:
print "DOWN"
for e in event.get():
pass
pygame keys keep pressing
while not done:
for e in event.get():
if e.type == KEYDOWN:
keys = key.get_pressed()
if e.type == QUIT or keys[K_ESCAPE]:
done = True
if keys[K_DOWN]:
print "DOWN"
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