Answers for "fslmaths"

2

fslmaths

#!/bin/sh

# Any image containing NANs may not be read correctly 
# by fslmaths or fslstats.
# -nan : replace NaNs (improper numbers) with 0

fslmaths img -nan img_no_nans
Posted by: Guest on April-10-2021
3

fslmaths

# FSL: fsl dilate or fsl erode: 
# Kernel operations (set BEFORE filtering operation if desired): 
# -kernel 3D : 3x3x3 box centered on target voxel (set as default kernel)
# -kernel 2D : 3x3x1 box centered on target voxel 
# Spatial Filtering operations: 
# N.B. all options apart from -s use the default kernel or that 
# previously specified by -kernel 
# -dilM : Mean Dilation of non-zero voxels 
# -dilD : Modal Dilation of non-zero voxels 
# -dilF : Maximum filtering of all voxels 
# -dilall : Apply -dilM repeatedly until the entire FOV is covered 
# -ero : Erode by zeroing non-zero voxels when zero voxels found in kernel 
# -eroF : Minimum filtering of all voxels 

# dilation example 
# -odt sets the output data type. 
# odt options are char short int float double
fslmaths mask -kernel 3D -dilM mask -odt short

# erosion example
fslmaths mask -kernel 2D -ero mask -odt short
Posted by: Guest on April-10-2021
0

fslmaths

#!/bin/sh

# Make a 5 percent mask (default choice for fdt results).
# fdt is FSL's diffusion toolbox.
# Use following percentage (0-100) of ROBUST RANGE of 
# non-zero voxels and threshold below that percentage

fslmaths img -thrp img_5p
Posted by: Guest on April-10-2021
0

fslmaths

#!/bin/sh

# Add 100 to every voxel in image (making the image uniformly brighter)

fslmaths img -add 100 img_bright
Posted by: Guest on April-08-2021
0

fslmaths

#!/bin/sh

# Make an inverse binary image mask (switch the 1s and 0’s)

# Create the inverse mask (Mark Jenkinson's approach. Very clever:
# Multiply by negative 1, then add 1). Make sure you pass in a binary mask)

fslmaths mask -mul -1 -add 1 -bin mask_inverse 

# OR use -binv flag

fslmaths mask -binv mask_inverse
Posted by: Guest on April-08-2021
0

fslmaths

#!/bin/sh

# Make an outline from a mask (using the -edge flag)

fslmaths mask -edge mask_outline
Posted by: Guest on April-10-2021
0

fslmaths

#!/bin/sh

# Subtract one mask from another.  Binarize the resulting difference
# with -bin to get rid of negative numbers. See the jaccard index to expand on this use.

fslmaths mask1 -sub mask2 -bin mask_diff
Posted by: Guest on April-08-2021
0

fslmaths

#!/bin/sh

# Make image containing positive values only by thresholding at 0

fslmaths img -thr 0 img_pos
Posted by: Guest on April-10-2021
0

fslmaths

#!/bin/sh

# Make an empty image (same dimensions as input image). 
# See also fslhd.

fslmaths img -sub img empty_img # subtract the image from itself
# OR
fslmaths img -mul 0 empty_img  # mulitply the image by 0
Posted by: Guest on April-10-2021
0

fslmaths

#!/bin/sh

# Multiply image by mask to extract just those voxels 
# from image that are in the mask (see also -mas):

fslmaths img -mul mask img_in_mask
Posted by: Guest on April-08-2021

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