label swiftui
//A label is a struct in swiftui //Declaration: struct Label<Title, Icon> : View where Title : View, Icon : View //One of the most common and recognizable user interface components is the combination of an icon and a label. //This idiom appears across many kinds of apps and shows up in collections, lists, menus of action items, and disclosable lists, just to name a few. //You create a label, in its simplest form, by providing a title and the name of an image, such as an icon from the SF Symbols collection: //From Label- SwiftOnTap //Some common examples include: Label("Lightning", systemImage: "bolt.fill") //Makes a HStack with two elements, a text with the name "Lightning", and a sf symbol named bolt.fill //To customise a label, you can either use the default label customisations by apple, such as: .labelStyle(IconOnlyLabelStyle()) //Or make your own style struct RedBorderedLabelStyle: LabelStyle { func makeBody(configuration: Configuration) -> some View { Label(configuration) .padding() .border(Color.red) } } struct RedBorderedBoltView: View { var body: some View { Label("Lightning", systemImage: "bolt.fill") .labelStyle(RedBorderedLabelStyle()) } } //In this case we make a struct that defines a new label style, which will allow us to use the .labelStyle modifier on it //The .padding() and .border(Color.red) make it so that the label has a padding and also a border //(I'll save most of the explaining. This is just to introduce labels in general) //(For more info please go to the source link)