swift arkit texture face get position on screen
func transformToTextureCoordinates(screenCoordinates: CGPoint) -> CGPoint { let hitTestResults = sceneView.hitTest(screenCoordinates, options: nil) guard let result = hitTestResults.first else { return CGPoint(x: -1, y: -1) } let textureCoordinates = result.textureCoordinates(withMappingChannel: 0) return CGPoint(x: textureCoordinates.x * textureImage.size.width, y: textureCoordinates.y * textureImage.size.height) }