Answers for "how to fit the canvas size to the camera in unity"

0

Make a VStack fill the width of the screen in SwiftUI

struct ContentView : View {
        var body: some View {
            VStack(alignment: .leading) {
                Text("Hello World")
                    .font(.title)
                Text("Another")
                    .font(.body)
                Spacer()
            }
            .frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: .infinity, alignment: .topLeading)
            .background(Color.red)
        }
    }
Posted by: Guest on November-28-2019
0

fit the image in the carrousel bootstrap

.carousel-inner > .item > img {
  width:640px;
  height:360px;
}
Posted by: Guest on May-03-2020

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