run a code only once when two of the same gameobjects collide
OnCollisionEnter2D(Collision2D other)
{
if(other.GetInstanceID() > GetInstanceID())
{
whatever you want to run
}
}
run a code only once when two of the same gameobjects collide
OnCollisionEnter2D(Collision2D other)
{
if(other.GetInstanceID() > GetInstanceID())
{
whatever you want to run
}
}
Copyright © 2021 Codeinu
Forgot your account's password or having trouble logging into your Account? Don't worry, we'll help you to get back your account. Enter your email address and we'll send you a recovery link to reset your password. If you are experiencing problems resetting your password contact us