how to create a ray unity
using UnityEngine;public class ExampleClass : MonoBehaviour { void Start() { // Create a ray from the transform position along the transform's z-axis Ray ray = new Ray(transform.position, transform.forward); } }
how to create a ray unity
using UnityEngine;public class ExampleClass : MonoBehaviour { void Start() { // Create a ray from the transform position along the transform's z-axis Ray ray = new Ray(transform.position, transform.forward); } }
create ray unity
Ray ray = new Ray(transform.position, transform.forward);
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