unity round float to nearest 10
//int
int sayi;
int = ((int)(((int)(sayi/10))*10));
//float
float sayi;
sayi = ((float)(((int)(sayi/10))*10));
unity round float to nearest 10
//int
int sayi;
int = ((int)(((int)(sayi/10))*10));
//float
float sayi;
sayi = ((float)(((int)(sayi/10))*10));
how to round to nearest whole number unity
// Prints 10
Debug.Log(Mathf.Round(10.0f));
// Prints 10
Debug.Log(Mathf.Round(10.2f));
// Prints 11
Debug.Log(Mathf.Round(10.7f));
how to round to the nearest int in c# unity
using UnityEngine;public class ExampleScript : MonoBehaviour
{
void Start()
{
// Prints 10
Debug.Log(Mathf.RoundToInt(10.0f));
// Prints 10
Debug.Log(Mathf.RoundToInt(10.2f));
// Prints 11
Debug.Log(Mathf.RoundToInt(10.7f));
// Prints 10
Debug.Log(Mathf.RoundToInt(10.5f));
// Prints 12
Debug.Log(Mathf.RoundToInt(11.5f)); // Prints -10
Debug.Log(Mathf.RoundToInt(-10.0f));
// Prints -10
Debug.Log(Mathf.RoundToInt(-10.2f));
// Prints -11
Debug.Log(Mathf.RoundToInt(-10.7f));
// Prints -10
Debug.Log(Mathf.RoundToInt(-10.5f));
// Prints -12
Debug.Log(Mathf.RoundToInt(-11.5f));
}
}
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