iterate througha game object in unity
for(int i = 0; i < gameobject.transform.GetChildCount(); i++)
{
Transform Children = gameobject.transform.GetChild(i);
}
iterate througha game object in unity
for(int i = 0; i < gameobject.transform.GetChildCount(); i++)
{
Transform Children = gameobject.transform.GetChild(i);
}
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