unity c# set list to set active true
// Set the whole list of game objects to false: public class Program : MonoBehaviour { public GameObject[] deck; void Start() { foreach (var obj in deck) { obj.SetActive(true); } } }
unity c# set list to set active true
// Set the whole list of game objects to false: public class Program : MonoBehaviour { public GameObject[] deck; void Start() { foreach (var obj in deck) { obj.SetActive(true); } } }
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