unity check if animator has parameter
if (Animator.parameterCount > 0)
{
Debug.Log("Animator has parameters");
}
else
{
Debug.Log("Animator has no parameters");
}
unity check if animator has parameter
if (Animator.parameterCount > 0)
{
Debug.Log("Animator has parameters");
}
else
{
Debug.Log("Animator has no parameters");
}
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