unity how to check if a game object if with in a radius
if (Vector3.Distance (Object1.transform.position, Object2.transform.position) < 100)
{
//Do something because the distance is less than 100
}
unity how to check if a game object if with in a radius
if (Vector3.Distance (Object1.transform.position, Object2.transform.position) < 100)
{
//Do something because the distance is less than 100
}
Copyright © 2021 Codeinu
Forgot your account's password or having trouble logging into your Account? Don't worry, we'll help you to get back your account. Enter your email address and we'll send you a recovery link to reset your password. If you are experiencing problems resetting your password contact us