Answers for "unity move character"

C#
9

unity move character

using UnityEngine;

public class PlayerMovement : MonoBehaviour
{
    [SerializeField] private float speed = 5.0f;

    private void Update()
    {
        var horizontal = Input.GetAxis("Horizontal");
        var vertical = Input.GetAxis("Vertical");
        transform.Translate(new Vector3(horizontal, 0, vertical) * (speed * Time.deltaTime));
    }
}
Posted by: Guest on June-30-2020
6

move character unity

using UnityEngine;
using System.Collections;

// This script moves the character controller forward
// and sideways based on the arrow keys.
// It also jumps when pressing space.
// Make sure to attach a character controller to the same game object.
// It is recommended that you make only one call to Move or SimpleMove per frame.

public class ExampleClass : MonoBehaviour
{
    CharacterController characterController;

    public float speed = 6.0f;
    public float jumpSpeed = 8.0f;
    public float gravity = 20.0f;

    private Vector3 moveDirection = Vector3.zero;

    void Start()
    {
        characterController = GetComponent<CharacterController>();
    }

    void Update()
    {
        if (characterController.isGrounded)
        {
            // We are grounded, so recalculate
            // move direction directly from axes

            moveDirection = new Vector3(Input.GetAxis("Horizontal"), 0.0f, Input.GetAxis("Vertical"));
            moveDirection *= speed;

            if (Input.GetButton("Jump"))
            {
                moveDirection.y = jumpSpeed;
            }
        }

        // Apply gravity. Gravity is multiplied by deltaTime twice (once here, and once below
        // when the moveDirection is multiplied by deltaTime). This is because gravity should be applied
        // as an acceleration (ms^-2)
        moveDirection.y -= gravity * Time.deltaTime;

        // Move the controller
        characterController.Move(moveDirection * Time.deltaTime);
    }
}
Posted by: Guest on February-06-2020
2

how to make character move unity

float horizontal = Input.GetAxis("Horizontal");
 float vertical = Input.GetAxis("Vertical");
 float speed = 5.0f;
 
 void Update(){
     transform.position = new Vector3(horizontal, 0, vertical) * speed * Time.deltaTime;
 }
Posted by: Guest on March-06-2020
0

unity how to move character using transform

Using UnityEngine;
Using System.Collections;

public class MovementExample : MonoBehaviour

public float speed = 5f;

void update()
{
  	//2D Top Down
	tranform.Translate(Vector3.up * Time.deltaTime * speed);
  	//3D
  	tranfrom.Translate(Vector3.forward * Time.deltaTime * speed);
}

//The more appropriate way to move in 3D is to use a Character Controller on your GameObject!
Posted by: Guest on November-19-2020

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