unity square
using UnityEngine;public class Example : MonoBehaviour
{
float f = 2;
float p = 3;
void Start()
{
print(Mathf.Pow(6, 1.8f)); //Return 6 to the power of 1.8
print(Mathf.Pow(f, p)); //Return 2 to the power of 3 which equals 8
}
}