unity square
using UnityEngine;public class Example : MonoBehaviour { float f = 2; float p = 3; void Start() { print(Mathf.Pow(6, 1.8f)); //Return 6 to the power of 1.8 print(Mathf.Pow(f, p)); //Return 2 to the power of 3 which equals 8 } }
unity square
using UnityEngine;public class Example : MonoBehaviour { float f = 2; float p = 3; void Start() { print(Mathf.Pow(6, 1.8f)); //Return 6 to the power of 1.8 print(Mathf.Pow(f, p)); //Return 2 to the power of 3 which equals 8 } }
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