how to write switch statement unity
using UnityEngine; using System.Collections; public class ConversationScript : MonoBehaviour { public int intelligence = 5; void Greet() { switch (intelligence) { case 5: print ("Why hello there good sir! Let me teach you about Trigonometry!"); break; case 4: print ("Hello and good day!"); break; case 3: print ("Whadya want?"); break; case 2: print ("Grog SMASH!"); break; case 1: print ("Ulg, glib, Pblblblblb"); break; default: print ("Incorrect intelligence level."); break; } } }