unity check if key pressed
if (Input.GetKeyDown(KeyCode.KEY))
unity when key pressed
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
unity key detection
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
unity getkey keycode
Input.GetKey(KeyCode.Space))
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