c# random int
Random rnd = new Random();
int number = rnd.Next(1, 10);
c# random int
Random rnd = new Random();
int number = rnd.Next(1, 10);
c# random number
int random_number = new Random().Next(1, 10) // Generates a number between 1 to 10
random number generator c#
Random rnd = new Random();
int month = rnd.Next(1, 13); // creates a number between 1 and 12
int dice = rnd.Next(1, 7); // creates a number between 1 and 6
int card = rnd.Next(52); // creates a number between 0 and 51
how to generate random numbers in c#
//works in visual studio for unity
int randomNumber = UnityEngine.Random.Range(1, 100); //Random number between 1 and 99
c# random generator
// One string will be randomly picked and displayed
Random rnd = new Random();
string[] secOptions = {"string one", "string two", "string three"};
int randomNuber = rnd.Next(0, 3);
string secText = secOptions[randomNuber];
Console.WriteLine(secText);
random number generator c#
Random numberGen = new Random();
int amountToOutput = 4;
int minimumRange = 1;
int maximumRange = 20;
for(int i = 0; i < amountToOutput; i++)
{
int randomNumber = numberGen.Next(minimumRange, maximumRange);
Console.WriteLine(randomNumber);
}
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