weighted random c#
public static readonly int RATIO_CHANCE_A = 10;
public static readonly int RATIO_CHANCE_B = 30;
// ...
public static readonly int RATIO_CHANCE_N = 60;
public static readonly int RATIO_TOTAL = RATIO_CHANCE_A
+ RATIO_CHANCE_B
// ...
+ RATIO_CHANCE_N;
Random random = new Random();
int x = random.Next(0, RATIO_TOTAL);
if ((x -= RATIO_CHANCE_A) < 0) // Test for A
{
do_something1();
}
else if ((x -= RATIO_CHANCE_B) < 0) // Test for B
{
do_something2();
}
// ... etc
else // No need for final if statement
{
do_somethingN();
}