how to deactivate objects through scripts in unity
public GameObject Name = GameObject.Find("Name");
Name.enabled = true;
how to deactivate objects through scripts in unity
public GameObject Name = GameObject.Find("Name");
Name.enabled = true;
how to deactivate objects through scripts in unity
public GameObject Object; //drag your object in from the hierarchy
Object.enabled = true; //enables object
Object.enabled = false; //disables object
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