unity onpointerdown
//Attach this script to the GameObject you would like to have mouse clicks detected on //This script outputs a message to the Console when a click is currently detected or when it is released on the GameObject with this script attached using UnityEngine; using UnityEngine.EventSystems; public class Example : MonoBehaviour, IPointerDownHandler, IPointerUpHandler { //Detect current clicks on the GameObject (the one with the script attached) public void OnPointerDown(PointerEventData pointerEventData) { //Output the name of the GameObject that is being clicked Debug.Log(name + "Game Object Click in Progress"); } //Detect if clicks are no longer registering public void OnPointerUp(PointerEventData pointerEventData) { Debug.Log(name + "No longer being clicked"); } }